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        <dc:date>2025-05-08T05:28:33+00:00</dc:date>
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        <title>Adding Dialog Controls</title>
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        <description>To add a control to your dialog, simply click it in the control palette, and then click again on the dialog to place it. You can also drag-and-drop directly from the control palette to the workspace.

You can also make copies of existing controls using the clipboard (e.g.</description>
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        <dc:date>2023-07-27T04:24:32+00:00</dc:date>
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        <title>Dialog Control Mnemonics</title>
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        <description>A mnemonic, or keyboard accelerator, is a key that you can press (sometimes in conjunction with Alt) to activate a control rather than using the mouse. Mnemonics are specified by including an ampersand character (&amp;) in a control’s title. For example, a button with the title</description>
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        <dc:date>2025-05-08T05:26:58+00:00</dc:date>
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        <title>Dialog Control Properties</title>
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        <description>Every control (and the dialog itself) has a number of properties that controls how it appears and functions. To edit the properties of a control, simply click it to select it. The properties appropriate to the control will appear in the Properties</description>
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        <dc:date>2023-11-22T05:14:51+00:00</dc:date>
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        <title>Dialog Control Tab Order</title>
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        <description>Tab order refers to the relative order of controls in a dialog when you move from one to the next by pressing the Tab key. It’s also known as z-order (based on the controls&#039; relative positions on a theoretical z-axis).

Tab order is also important when you have a static text control that acts as a label for another control (e.g. an edit control). A mnemonic assigned to the static text control (via a</description>
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        <title>Dialog Editor Commands</title>
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        <description>The commands on the dialog editor toolbar are:

	*  Edit: Contains the standard cut/copy/paste/undo edit commands.

	*   (Test): Lets you test your design as a real dialog from within the editor.

	*   (Align Left, Right, Top, Bottom): Align multiple controls to the same edge.</description>
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        <title>Language Overlays</title>
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        <description>Language overlays allow you to provide translations of your dialog in other languages. A language overlay provides translations of all the text in a dialog and can optionally adjust the size and position of controls or the dialog itself (to accommodate languages which on average have longer or shorter strings than the “base language” of the dialog). When the user invokes your dialog Opus will automatically select the language overlay to match the user’s current language (if one has been provided…</description>
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        <dc:date>2023-08-18T22:35:47+00:00</dc:date>
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        <title>Sizing and Positioning Dialog Controls</title>
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        <description>You can size and position controls manually (using the mouse or keyboard), and you can also size and position them automatically using the dialog layout commands (described below). The first step is to select a control by clicking it with the mouse. You can tell which control is selected because it displays “grips” around the outside, like this:</description>
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        <title>Using the Layout Commands</title>
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        <description>The command toolbar at the top of the dialog editor contains a number of layout commands that make it easy to position and size multiple controls.

Alignment

The alignment commands (  ) let you align one or more controls with another control (known as the “master control”). Each command uses the designated edge of the master control’s rectangle to align the same edge of the other controls.</description>
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