~~Title: Simple Dialogs and Popup Menus ~~ The **[[:reference:scripting_reference:scripting_objects:dialog|Dialog]]** object makes it easy for scripts to display various types of dialogs and popup menus. Here are a few examples of its use. You can try all of these in the **[[:additional_functionality:cli|CLI]]** set to **script mode** (with the type set to //VBScript//). {{:media:simple_message_dialog.png?nolink|}} ' Create a Dialog object. You can also obtain dialog objects from the Lister, Tab, Func and Command objects. Set dlg = DOpus.Dlg ' Initialise the object to display a simple message with three buttons. dlg.window = DOpus.Listers(0) dlg.message = "Simple dialog message" dlg.title = "Dialog Title" dlg.buttons = "First Choice|Second Choice|Cancel" ' Show the dialog and print the result to the script log ret = dlg.Show DOpus.Output "Dialog.Show returned " & ret {{:media:complex_message_dialog.png?nolink|}} ' Create a Dialog object. Set dlg = DOpus.Dlg ' Initialise the object to display a message with three buttons, one of which is a drop-down with multiple choices ' This dialog also has a warning icon, a text field allowing the user to enter a line of text, ' and two checkboxes which the user can turn on or off. dlg.window = DOpus.Listers(0) dlg.message = "More complex dialog message." & vbCrLf & "Enter some text and select your options." dlg.title = "Complex Dialog Title" dlg.buttons = "First Choice|Second Choice+Third Choice+Fourth Choice|Cancel" dlg.icon = "warn" dlg.max = 128 ' enable the text field dlg.options(0).label = "Checkbox option 1" dlg.options(1).label = "Checkbox option 2" ' Show the dialog and print the results to the script log ret = dlg.Show DOpus.Output "Dialog.Show returned " & ret DOpus.Output "The string you entered was " & dlg.input DOpus.Output "The two checkboxes were set to " & dlg.options(0).state &" and " & dlg.options(1).state {{:media:drop_down_dialog.png?nolink|}} ' Create a Dialog object. Set dlg = DOpus.Dlg ' Initialise the object to display a drop-down control that lets the user pick one option from a list of many dlg.window = DOpus.Listers(0) dlg.message = "Drop-down list dialog message" dlg.title = "Drop-down Dialog Title" dlg.buttons = "OK|Cancel" dlg.choices = DOpus.Create.Vector("Choice 1", "Choice 2", "Choice 3", "Choice 4") dlg.selection = 0 ' Show the dialog and print the results to the script log ret = dlg.Show DOpus.Output "Dialog.Show returned " & ret DOpus.Output "The selected choice was " & dlg.choices(dlg.selection) {{:media:selection_list_dialog.png?nolink|}} ' Create a Dialog object. Set dlg = DOpus.Dlg ' Initialise the object to display a list of items the user can turn on or off dlg.window = DOpus.Listers(0) dlg.message = "Selection list dialog message" dlg.title = "Selection List Dialog Title" dlg.buttons = "OK|Cancel" dlg.choices = DOpus.Create.Vector("Choice 1", "Choice 2", "Choice 3", "Choice 4") dlg.list = DOpus.Create.Vector(True, False, True, False) ' Show the dialog and print the results to the script log ret = dlg.Show DOpus.Output "Dialog.Show returned " & ret For i = 0 To dlg.choices.size - 1 DOpus.Output dlg.choices(i) & " state was " & dlg.list(i) Next {{:media:dialog_popup_menu.png?nolink|}} ' Create a Dialog object. Set dlg = DOpus.Dlg ' Initialise the object to display a popup menu the user can select from dlg.window = DOpus.Listers(0) dlg.choices = DOpus.Create.Vector("Choice 1", "Choice 2", "-", "Choice 3", "Choice 4") dlg.menu = DOpus.Create.Vector(2, 0, 0, 2, 0) ' Show the menu and print the results to the script log ret = dlg.Show DOpus.Output "Dialog.Show returned " & ret \\